

i'm a programmer/game developer/music composer who's been making stuff for over 5 years!!
here are some languages i know sorted by how much i like them!
Luau
Kotlin
Lua
Rust
Go
Svelte
Typescript
C
Assembly
Python
CSS (I hate.)
and the same thing but with tools/frameworks/software in no particular order (i love them all)!
VS Code
Love2D
Fusion
IntelliJ IDEA
Spigot
PaperMC
decomp.me
Appwrite
egui
here are my current coolest projects:
A 3D platformer game/sandbox with a level editor and a goose. Made in Love2D with the g3d library for basic 3D rendering. Everything else is made from scratch! The game includes: A custom and smooth player movement physics engine A custom player animation system Fully featured level editor built from scratch, with many useful features such as copy/paste/duplicate, undo/redo history, snapping, and a properties window with several options to change on platforms such as color, material, and collision Three built-in levels, all made with the level editor that YOU can use too!!! This is BY FAR my most ambitious Love2D project, and I'm REALLY HAPPY with how it turned out!! :D

Also the web build is pretty broken because love.js is weird :P
This is a Minecraft event plugin made in collaboration with my friend DevCmb. It's inspired by many other events such as Minecraft Championship and Block Wars, but it's open source... so anyone can host it...! The first release of this event comes with four games: 1. Crumble - Concept originates from MatMart (yes, the geometry dash youtuber, and yes we got permission :P), a class-based PVP game with abilities and kill bonuses, as well as a map that slowly crumbles towards the center! 2. Deathrun - One team triggers traps, the rest must reach the end of the obstacle course without being killed by the trappers! 3. Party - A fast-paced minigames game where you fight in solo and team minigames! 4. Sniffer Caretaker - I MADE THIS ONE!!! This is a cooperation based game in which you need to tend to a bunch of tasks that The Sniffer requests from you, ranging from feeding it bread, to giving it dirt to sniff, to bringing animals to its pen when it's lonely! And lastly, the finale game, Breach. It's a high-stakes tactical game in which you need to steal the other teams Star. One player on each team gets to hold the star, which can be stolen by killing said player and picking it up before their teammates can. The first one to win 3 rounds, wins the event!
You may be wondering where the name Tree Tumblers comes from. As per DevCmb: "idk"
Yan is a simple UI library for Love2D, based on Roblox's UI system and inspired by Elttob's Fusion library. It features a very compact and easy to type nested syntax similar to HTML, many types of UI elements, mouse enter, exit, and click events, list layouts, padding, styling, tweening, and property updating! It's also fully documented! I used this library heavily when making Goose Platformer 3D, and it was SUCH a joy to work with compared to the older version of Yan. Yea. Please don't look at the branches. Do not use the legacy Yan. It is bad.

roblox has the best ui paradigm, fight me
Kaboom Kompetition is my current flagship project, a competitive destruction/PVP game with rocket launchers and timebombs. Earn points through the destruction and through killing other players; the player with the most points at the end wins! You earn Tokens and XP based on your performance during the rounds, which can be exchanged for weapon skins and emotes, as well as many abilities that can enhance your gameplay. There are 11 different gamemodes, 7 different modifiers, and 7 maps, resulting in a total of 539 different combinations! Side note: I heavily dislike the publishing changes and all the other bs that Roblox has been doing to their platform recently. I will NOT be paying $5 a month to publish games, I will NOT be giving identification, and I will NOT be doing an AI face scan. I'm done with this platform!
This is a recreation of the Play-Yan, an obscure media player made for the GBA that is notorious for being difficult to emulate. It contains all features of the Play-Yan, including audio and video playback, minus the bonus minigames and light mode.

also my accounts on a buncha stuff:
